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| static const int & | getLatestVersion () |
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| static void | renameChildNode (SimTK::Xml::Element &aNode, std::string oldElementName, std::string newElementName) |
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| static void | getVersionAsString (const int aVersion, std::string &aString) |
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| static void | addConnector (SimTK::Xml::Element &element, const std::string &connectorTag, const std::string &connectorName, const std::string &connectorValue) |
| | This adds an XML element to element of the following form: More...
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| static void | updateConnectors30508 (SimTK::Xml::Element &componentElt) |
| | In version 30508, the XML syntax for Connectors changed: Previous: More...
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| static void | addPhysicalOffsetFrame30505_30517 (SimTK::Xml::Element &element, const std::string &frameName, const std::string &parentFrameName, const SimTK::Vec3 &location, const SimTK::Vec3 &orientation) |
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| static std::string | updateConnecteePath30517 (const std::string &connecteeSetName, const std::string &connecteeName) |
| | Convert component names into the appropriate paths based on where we know components were located in version 30000 model files. More...
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| static SimTK::Xml::Element | findElementWithName (SimTK::Xml::Element &element, const std::string &name) |
| | Find the first XML Element (depth-first search) with the provided name, anywhere in the XML document that contains element. More...
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◆ ~XMLDocument()
| virtual OpenSim::XMLDocument::~XMLDocument |
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virtual |
◆ XMLDocument() [1/3]
| OpenSim::XMLDocument::XMLDocument |
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◆ XMLDocument() [2/3]
| OpenSim::XMLDocument::XMLDocument |
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const std::string & |
aFileName | ) |
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◆ XMLDocument() [3/3]
| OpenSim::XMLDocument::XMLDocument |
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const XMLDocument & |
aDocument | ) |
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◆ addConnector()
| static void OpenSim::XMLDocument::addConnector |
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SimTK::Xml::Element & |
element, |
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const std::string & |
connectorTag, |
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const std::string & |
connectorName, |
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const std::string & |
connectorValue |
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) |
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static |
This adds an XML element to element of the following form:
<Connector_PhysicalFrame_ name="parent_frame">
<connectee_name>...</connectee_name>
</Connector_PhysicalFrame_>
This syntax was revised in XML document version 30508; see updateConnectors30508(). As such, this function should not be used for updating versions 30508 or greater.
◆ addDefaultObject()
| void OpenSim::XMLDocument::addDefaultObject |
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OpenSim::Object * |
aDefaultObject | ) |
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◆ addPhysicalOffsetFrame30505_30517()
| static void OpenSim::XMLDocument::addPhysicalOffsetFrame30505_30517 |
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SimTK::Xml::Element & |
element, |
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const std::string & |
frameName, |
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const std::string & |
parentFrameName, |
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const SimTK::Vec3 & |
location, |
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const SimTK::Vec3 & |
orientation |
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) |
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static |
◆ copyDefaultObjects()
| void OpenSim::XMLDocument::copyDefaultObjects |
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const XMLDocument & |
aDocument | ) |
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◆ findElementWithName()
| static SimTK::Xml::Element OpenSim::XMLDocument::findElementWithName |
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SimTK::Xml::Element & |
element, |
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const std::string & |
name |
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) |
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static |
Find the first XML Element (depth-first search) with the provided name, anywhere in the XML document that contains element.
If the XML document does not contain an element with name name, or if name is empty, then the returned Xml::Element is empty (Xml::Element::isValid() returns false).
◆ getDocumentVersion()
| const int& OpenSim::XMLDocument::getDocumentVersion |
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const |
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inline |
◆ getFileName()
| const std::string& OpenSim::XMLDocument::getFileName |
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| ) |
const |
◆ getLatestVersion()
| static const int& OpenSim::XMLDocument::getLatestVersion |
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inlinestatic |
◆ getRootDataElement()
| SimTK::Xml::Element OpenSim::XMLDocument::getRootDataElement |
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◆ getVersionAsString()
| static void OpenSim::XMLDocument::getVersionAsString |
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const int |
aVersion, |
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std::string & |
aString |
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) |
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static |
◆ hasDefaultObjects()
| bool OpenSim::XMLDocument::hasDefaultObjects |
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| ) |
const |
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inline |
◆ isEqualTo()
| bool OpenSim::XMLDocument::isEqualTo |
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XMLDocument & |
aOtherDocument, |
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double |
toleranceForDoubles = 1e-6, |
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bool |
compareDefaults = false, |
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bool |
compareVersionNumbers = false |
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) |
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◆ print()
| bool OpenSim::XMLDocument::print |
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const std::string & |
aFileName = {} | ) |
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If the filename is empty, the file is printed to cout.
◆ renameChildNode()
| static void OpenSim::XMLDocument::renameChildNode |
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SimTK::Xml::Element & |
aNode, |
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std::string |
oldElementName, |
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std::string |
newElementName |
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) |
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◆ setFileName()
| void OpenSim::XMLDocument::setFileName |
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const std::string & |
aFileName | ) |
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◆ updateConnecteePath30517()
| static std::string OpenSim::XMLDocument::updateConnecteePath30517 |
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const std::string & |
connecteeSetName, |
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const std::string & |
connecteeName |
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) |
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static |
Convert component names into the appropriate paths based on where we know components were located in version 30000 model files.
- Parameters
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| connecteeSetName | "bodyset", "jointset", etc. |
| connecteeName | The name of the connectee from the version 30000 file. Note: It is okay for connecteePath to be a reference to connecteeName. |
◆ updateConnectors30508()
| static void OpenSim::XMLDocument::updateConnectors30508 |
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SimTK::Xml::Element & |
componentElt | ) |
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static |
In version 30508, the XML syntax for Connectors changed: Previous:
<connectors>
<Connector_PhysicalFrame_ name="parent_frame">
<connectee_name>...</connectee_name>
</Connector_PhysicalFrame_>
<Connector_PhysicalFrame_ name="child_frame">
<connectee_name>...</connectee_name>
</Connector_PhysicalFrame_>
</connectors>
New:
<connector_parent_frame_connectee_name>...
</connector_parent_frame_connectee_name>
<connector_child_frame_connectee_name>...
</connector_child_frame_connectee_name>
If there is no <connectors> element, then this function does not edit componentElt.
◆ writeDefaultObjects()
| void OpenSim::XMLDocument::writeDefaultObjects |
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SimTK::Xml::Element & |
elmt | ) |
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The documentation for this class was generated from the following file:
- OpenSim/Common/XMLDocument.h