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static const int & | getLatestVersion () |
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static void | renameChildNode (SimTK::Xml::Element &aNode, std::string oldElementName, std::string newElementName) |
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static void | getVersionAsString (const int aVersion, std::string &aString) |
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static void | addConnector (SimTK::Xml::Element &element, const std::string &connectorTag, const std::string &connectorName, const std::string &connectorValue) |
| This adds an XML element to element of the following form: More...
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static void | updateConnectors30508 (SimTK::Xml::Element &componentElt) |
| In version 30508, the XML syntax for Connectors changed: Previous: More...
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static void | addPhysicalOffsetFrame30505_30517 (SimTK::Xml::Element &element, const std::string &frameName, const std::string &parentFrameName, const SimTK::Vec3 &location, const SimTK::Vec3 &orientation) |
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static std::string | updateConnecteePath30517 (const std::string &connecteeSetName, const std::string &connecteeName) |
| Convert component names into the appropriate paths based on where we know components were located in version 30000 model files. More...
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static SimTK::Xml::Element | findElementWithName (SimTK::Xml::Element &element, const std::string &name) |
| Find the first XML Element (depth-first search) with the provided name , anywhere in the XML document that contains element . More...
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◆ ~XMLDocument()
virtual OpenSim::XMLDocument::~XMLDocument |
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virtual |
◆ XMLDocument() [1/3]
OpenSim::XMLDocument::XMLDocument |
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◆ XMLDocument() [2/3]
OpenSim::XMLDocument::XMLDocument |
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const std::string & |
aFileName | ) |
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◆ XMLDocument() [3/3]
OpenSim::XMLDocument::XMLDocument |
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const XMLDocument & |
aDocument | ) |
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◆ addConnector()
static void OpenSim::XMLDocument::addConnector |
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SimTK::Xml::Element & |
element, |
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const std::string & |
connectorTag, |
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const std::string & |
connectorName, |
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const std::string & |
connectorValue |
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) |
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static |
This adds an XML element to element
of the following form:
<Connector_PhysicalFrame_ name="parent_frame">
<connectee_name>...</connectee_name>
</Connector_PhysicalFrame_>
This syntax was revised in XML document version 30508; see updateConnectors30508(). As such, this function should not be used for updating versions 30508 or greater.
◆ addDefaultObject()
void OpenSim::XMLDocument::addDefaultObject |
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OpenSim::Object * |
aDefaultObject | ) |
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◆ addPhysicalOffsetFrame30505_30517()
static void OpenSim::XMLDocument::addPhysicalOffsetFrame30505_30517 |
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SimTK::Xml::Element & |
element, |
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const std::string & |
frameName, |
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const std::string & |
parentFrameName, |
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const SimTK::Vec3 & |
location, |
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const SimTK::Vec3 & |
orientation |
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) |
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◆ copyDefaultObjects()
void OpenSim::XMLDocument::copyDefaultObjects |
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const XMLDocument & |
aDocument | ) |
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◆ findElementWithName()
static SimTK::Xml::Element OpenSim::XMLDocument::findElementWithName |
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SimTK::Xml::Element & |
element, |
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const std::string & |
name |
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) |
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static |
Find the first XML Element (depth-first search) with the provided name
, anywhere in the XML document that contains element
.
If the XML document does not contain an element with name name
, or if name
is empty, then the returned Xml::Element is empty (Xml::Element::isValid() returns false).
◆ getDocumentVersion()
const int & OpenSim::XMLDocument::getDocumentVersion |
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const |
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inline |
◆ getFileName()
const std::string & OpenSim::XMLDocument::getFileName |
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const |
◆ getLatestVersion()
static const int & OpenSim::XMLDocument::getLatestVersion |
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inlinestatic |
◆ getRootDataElement()
SimTK::Xml::Element OpenSim::XMLDocument::getRootDataElement |
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◆ getVersionAsString()
static void OpenSim::XMLDocument::getVersionAsString |
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const int |
aVersion, |
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std::string & |
aString |
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) |
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◆ hasDefaultObjects()
bool OpenSim::XMLDocument::hasDefaultObjects |
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const |
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inline |
◆ isEqualTo()
bool OpenSim::XMLDocument::isEqualTo |
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XMLDocument & |
aOtherDocument, |
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double |
toleranceForDoubles = 1e-6 , |
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bool |
compareDefaults = false , |
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bool |
compareVersionNumbers = false |
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) |
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◆ print()
bool OpenSim::XMLDocument::print |
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const std::string & |
aFileName = {} | ) |
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If the filename is empty, the file is printed to cout.
◆ renameChildNode()
static void OpenSim::XMLDocument::renameChildNode |
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SimTK::Xml::Element & |
aNode, |
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std::string |
oldElementName, |
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std::string |
newElementName |
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) |
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◆ setFileName()
void OpenSim::XMLDocument::setFileName |
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const std::string & |
aFileName | ) |
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◆ updateConnecteePath30517()
static std::string OpenSim::XMLDocument::updateConnecteePath30517 |
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const std::string & |
connecteeSetName, |
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const std::string & |
connecteeName |
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) |
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static |
Convert component names into the appropriate paths based on where we know components were located in version 30000 model files.
- Parameters
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connecteeSetName | "bodyset", "jointset", etc. |
connecteeName | The name of the connectee from the version 30000 file. Note: It is okay for connecteePath to be a reference to connecteeName. |
◆ updateConnectors30508()
static void OpenSim::XMLDocument::updateConnectors30508 |
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SimTK::Xml::Element & |
componentElt | ) |
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static |
In version 30508, the XML syntax for Connectors changed: Previous:
<connectors>
<Connector_PhysicalFrame_ name="parent_frame">
<connectee_name>...</connectee_name>
</Connector_PhysicalFrame_>
<Connector_PhysicalFrame_ name="child_frame">
<connectee_name>...</connectee_name>
</Connector_PhysicalFrame_>
</connectors>
New:
<connector_parent_frame_connectee_name>...
</connector_parent_frame_connectee_name>
<connector_child_frame_connectee_name>...
</connector_child_frame_connectee_name>
If there is no <connectors>
element, then this function does not edit componentElt.
◆ writeDefaultObjects()
void OpenSim::XMLDocument::writeDefaultObjects |
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SimTK::Xml::Element & |
elmt | ) |
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The documentation for this class was generated from the following file:
- OpenSim/Common/XMLDocument.h