API  4.3
For MATLAB, Python, Java, and C++ users
OpenSim::ExpressionBasedBushingForce Class Reference

A class implementing a bushing force specified by expressions of the deflection between two bushing frames. More...

+ Inheritance diagram for OpenSim::ExpressionBasedBushingForce:

OpenSim Properties, Sockets, Outputs, Inputs

Properties (single-value)
std::string Mx_expression
 "Expression defining the contribution of theta_x deflection to the " "moment about body_2's x axis. The expression is a string and can not " "have any whitespace separating characters." More...
 
std::string My_expression
 "Expression defining the contribution of theta_y deflection to the " "moment about body_2's y axis. The expression is a string and can not " "have any whitespace separating characters." More...
 
std::string Mz_expression
 "Expression defining the contribution of theta_z deflection to the " "moment about body_2's z axis. The expression is a string and can not " "have any whitespace separating characters." More...
 
std::string Fx_expression
 "Expression defining the contribution of x deflection to the force in " "the x direction. The expression is a string and can not have any " "whitespace separating characters." More...
 
std::string Fy_expression
 "Expression defining the contribution of y deflection to the force in " "the y direction. The expression is a string and can not have any " "whitespace separating characters." More...
 
std::string Fz_expression
 "Expression defining the contribution of z deflection to the force in " "the z direction. The expression is a string and can not have any " "whitespace separating characters." More...
 
SimTK::Vec3 rotational_damping
 "Damping parameters resisting angular deflection rate (theta_dot)." More...
 
SimTK::Vec3 translational_damping
 "Damping parameters resisting translational deflection (delta_dot) ." More...
 
Properties (optional)
double visual_aspect_ratio
 "Scalar number signifying the ratio of length/diameter used to display " "the force and moment vectors." More...
 
double moment_visual_scale
 "Scale factor applied to the bushing moments before displaying them." More...
 
double force_visual_scale
 "Scale factor applied to the bushing forces before displaying them." More...
 
- OpenSim Properties, Sockets, Outputs, Inputs inherited from OpenSim::TwoFrameLinker< Force, PhysicalFrame >
PhysicalFrame frames
 "Frames created/added to satisfy this component's connections." More...
 
PhysicalFrame frame1
 "The first frame participating in this linker." More...
 
PhysicalFrame frame2
 "The second frame participating in this linker." More...
 
- OpenSim Properties, Sockets, Outputs, Inputs inherited from OpenSim::Force
bool appliesForce
 "Flag indicating whether the force is applied or not. If true the force" "is applied to the MultibodySystem otherwise the force is not applied." "NOTE: Prior to OpenSim 4.0, this behavior was controlled by the " "'isDisabled' property, where 'true' meant that force was not being " "applied. Thus, if 'isDisabled' is true, then 'appliesForce` is false." More...
 
double potential_energy
 Provides the value of computePotentialEnergy() and is available at stage SimTK::Stage::Velocity . More...
 
- OpenSim Properties, Sockets, Outputs, Inputs inherited from OpenSim::Component
Component components
 "List of components that this component owns and serializes." More...
 

Public Member Functions

 ExpressionBasedBushingForce ()
 Default constructor leaves bodies unspecified, sets the bushing frames to be at their body origins, and sets all bushing parameters to zero. More...
 
 ExpressionBasedBushingForce (const std::string &name, const PhysicalFrame &frame1, const PhysicalFrame &frame2)
 This convenience constructor sets the bushing frames and sets all bushing functions to zero. More...
 
 ExpressionBasedBushingForce (const std::string &name, const std::string &frame1Name, const std::string &frame2Name)
 This convenience constructor defines and sets the bushing frames by name and sets all bushing functions to zero. More...
 
 ExpressionBasedBushingForce (const std::string &name, const PhysicalFrame &frame1, const SimTK::Vec3 &point1, const SimTK::Vec3 &orientation1, const PhysicalFrame &frame2, const SimTK::Vec3 &point2, const SimTK::Vec3 &orientation2)
 This convenience constructor defines and sets the bushing frames on each body, and sets all bushing functions to zero. More...
 
 ExpressionBasedBushingForce (const std::string &name, const std::string &frame1Name, const SimTK::Vec3 &point1, const SimTK::Vec3 &orientation1, const std::string &frame2Name, const SimTK::Vec3 &point2, const SimTK::Vec3 &orientation2)
 This convenience constructor defines and sets the bushing frames on each body, and sets all bushing functions to zero. More...
 
 ExpressionBasedBushingForce (const std::string &name, const PhysicalFrame &frame1, const SimTK::Vec3 &point1, const SimTK::Vec3 &orientation1, const PhysicalFrame &frame2, const SimTK::Vec3 &point2, const SimTK::Vec3 &orientation2, const SimTK::Vec3 &transStiffness, const SimTK::Vec3 &rotStiffness, const SimTK::Vec3 &transDamping, const SimTK::Vec3 &rotDamping)
 This convenience constructor defines a bushing that behaves like a primitive bushing. More...
 
 ExpressionBasedBushingForce (const std::string &name, const std::string &frame1Name, const SimTK::Vec3 &point1, const SimTK::Vec3 &orientation1, const std::string &frame2Name, const SimTK::Vec3 &point2, const SimTK::Vec3 &orientation2, const SimTK::Vec3 &transStiffness, const SimTK::Vec3 &rotStiffness, const SimTK::Vec3 &transDamping, const SimTK::Vec3 &rotDamping)
 This convenience constructor defines a bushing that behaves like a primitive bushing. More...
 
void setMomentVisualScale (double scale)
 Set the value used to scale the bushing moment on body2 when drawing it to screen. More...
 
void setForceVisualScale (double scale)
 Set the value used to scale the bushing force on body2 when drawing it to screen. More...
 
void setVisualAspectRatio (double ratio)
 Set the aspect ratio used to control the thickness of the bushing force and moment in drawn in the visualizer. More...
 
void setMxExpression (std::string expression)
 Set the expression defining Mx as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z. More...
 
void setMyExpression (std::string expression)
 Set the expression defining My as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z. More...
 
void setMzExpression (std::string expression)
 Set the expression defining Mz as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z. More...
 
void setFxExpression (std::string expression)
 Set the expression defining Fx as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z. More...
 
void setFyExpression (std::string expression)
 Set the expression defining Fy as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z. More...
 
void setFzExpression (std::string expression)
 Set the expression defining Fz as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z. More...
 
std::string getMxExpression ()
 Get the expression defining Mx as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z. More...
 
std::string getMyExpression ()
 Get the expression defining My as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z. More...
 
std::string getMzExpression ()
 Get the expression defining Mz as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z. More...
 
std::string getFxExpression ()
 Get the expression defining Fx as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z. More...
 
std::string getFyExpression ()
 Get the expression defining Fy as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z. More...
 
std::string getFzExpression ()
 Get the expression defining Fz as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z. More...
 
SimTK::Vec6 calcStiffnessForce (const SimTK::State &state) const
 Calculate the bushing force contribution due to its stiffness. More...
 
SimTK::Vec6 calcDampingForce (const SimTK::State &state) const
 Calculate the bushing force contribution due to its damping. More...
 
virtual OpenSim::Array< std::string > getRecordLabels () const override
 Provide name(s) of the quantities (column labels) of the force value(s) to be reported. More...
 
virtual OpenSim::Array< double > getRecordValues (const SimTK::State &state) const override
 Provide the value(s) to be reported that correspond to the labels. More...
 
Property-related functions
const std::string & get_Mx_expression () const
 Get the value of the Mx_expression property. More...
 
std::string & upd_Mx_expression ()
 Get a writable reference to the Mx_expression property. More...
 
void set_Mx_expression (const std::string &value)
 Set the value of the Mx_expression property. More...
 
const std::string & get_My_expression () const
 Get the value of the My_expression property. More...
 
std::string & upd_My_expression ()
 Get a writable reference to the My_expression property. More...
 
void set_My_expression (const std::string &value)
 Set the value of the My_expression property. More...
 
const std::string & get_Mz_expression () const
 Get the value of the Mz_expression property. More...
 
std::string & upd_Mz_expression ()
 Get a writable reference to the Mz_expression property. More...
 
void set_Mz_expression (const std::string &value)
 Set the value of the Mz_expression property. More...
 
const std::string & get_Fx_expression () const
 Get the value of the Fx_expression property. More...
 
std::string & upd_Fx_expression ()
 Get a writable reference to the Fx_expression property. More...
 
void set_Fx_expression (const std::string &value)
 Set the value of the Fx_expression property. More...
 
const std::string & get_Fy_expression () const
 Get the value of the Fy_expression property. More...
 
std::string & upd_Fy_expression ()
 Get a writable reference to the Fy_expression property. More...
 
void set_Fy_expression (const std::string &value)
 Set the value of the Fy_expression property. More...
 
const std::string & get_Fz_expression () const
 Get the value of the Fz_expression property. More...
 
std::string & upd_Fz_expression ()
 Get a writable reference to the Fz_expression property. More...
 
void set_Fz_expression (const std::string &value)
 Set the value of the Fz_expression property. More...
 
const double & get_visual_aspect_ratio () const
 Get the value of the visual_aspect_ratio property. More...
 
double & upd_visual_aspect_ratio ()
 Get a writable reference to the visual_aspect_ratio property. More...
 
void set_visual_aspect_ratio (const double &value)
 Set the value of the visual_aspect_ratio property. More...
 
const double & get_moment_visual_scale () const
 Get the value of the moment_visual_scale property. More...
 
double & upd_moment_visual_scale ()
 Get a writable reference to the moment_visual_scale property. More...
 
void set_moment_visual_scale (const double &value)
 Set the value of the moment_visual_scale property. More...
 
const double & get_force_visual_scale () const
 Get the value of the force_visual_scale property. More...
 
double & upd_force_visual_scale ()
 Get a writable reference to the force_visual_scale property. More...
 
void set_force_visual_scale (const double &value)
 Set the value of the force_visual_scale property. More...
 
const SimTK::Vec3 & get_rotational_damping () const
 Get the value of the rotational_damping property. More...
 
SimTK::Vec3 & upd_rotational_damping ()
 Get a writable reference to the rotational_damping property. More...
 
void set_rotational_damping (const SimTK::Vec3 &value)
 Set the value of the rotational_damping property. More...
 
const SimTK::Vec3 & get_translational_damping () const
 Get the value of the translational_damping property. More...
 
SimTK::Vec3 & upd_translational_damping ()
 Get a writable reference to the translational_damping property. More...
 
void set_translational_damping (const SimTK::Vec3 &value)
 Set the value of the translational_damping property. More...
 
- Public Member Functions inherited from OpenSim::TwoFrameLinker< Force, PhysicalFrame >
 TwoFrameLinker ()
 By default, the TwoFrameLinker is not connected to any frames. More...
 
 TwoFrameLinker (const std::string &name, const PhysicalFrame &frame1, const PhysicalFrame &frame2)
 Convenience Constructor. More...
 
 TwoFrameLinker (const std::string &name, const std::string &frame1Name, const std::string &frame2Name)
 Convenience Constructor. More...
 
 TwoFrameLinker (const std::string &name, const PhysicalFrame &frame1, const SimTK::Transform &offsetOnFrame1, const PhysicalFrame &frame2, const SimTK::Transform &offsetOnFrame2)
 Convenience Constructor with two Frames Construct a TwoFrameLinker where the two frames are specified by name and offset transforms on the respective frames. More...
 
 TwoFrameLinker (const std::string &name, const std::string &frame1Name, const SimTK::Transform &offsetOnFrame1, const std::string &frame2Name, const SimTK::Transform &offsetOnFrame2)
 Convenience Constructor Construct a TwoFrameLinker where the two frames are specified by name and offset transforms on the respective frames. More...
 
 TwoFrameLinker (const std::string &name, const PhysicalFrame &frame1, const SimTK::Vec3 &locationInFrame1, const SimTK::Vec3 &orientationInFrame1, const PhysicalFrame &frame2, const SimTK::Vec3 &locationInFrame2, const SimTK::Vec3 &orientationInFrame2)
 Backwards compatible Convenience Constructor TwoFrameLinker with offsets specified in terms of the location and orientation in respective PhysicalFrames. More...
 
 TwoFrameLinker (const std::string &name, const std::string &frame1Name, const SimTK::Vec3 &locationInFrame1, const SimTK::Vec3 &orientationInFrame1, const std::string &frame2Name, const SimTK::Vec3 &locationInFrame2, const SimTK::Vec3 &orientationInFrame2)
 Backwards compatible Convenience Constructor TwoFrameLinker with offsets specified in terms of the location and orientation in respective PhysicalFrames. More...
 
const PhysicalFramegetFrame1 () const
 Access the first frame the TwoFrameLinker component connects. More...
 
const PhysicalFramegetFrame2 () const
 Access the second frame the TwoFrameLinker component connects. More...
 
SimTK::Transform computeRelativeOffset (const SimTK::State &s) const
 Compute the relative offset Transform between the two frames linked by this TwoFrameLinker component at a given State, expressed in frame1. More...
 
SimTK::SpatialVec computeRelativeVelocity (const SimTK::State &s) const
 Compute the relative spatial velocity between the two frames linked by this TwoFrameLinker component at a given State, expressed in frame1. More...
 
SimTK::Vec6 computeDeflection (const SimTK::State &s) const
 Compute the deflection (spatial separation) of the two frames connected by the TwoFrameLinker. More...
 
SimTK::Vec6 computeDeflectionRate (const SimTK::State &s) const
 Compute the deflection rate (dqdot) of the two frames connected by this TwoFrameLinker component. More...
 
const PhysicalFrameget_frames (int i) const
 Get the value of the i-th element of the frames property. More...
 
PhysicalFrameupd_frames (int i)
 Get a writable reference to the i-th element of the frames property. More...
 
void set_frames (int i, const PhysicalFrame &value)
 Set the value of the i-th element of frames property. More...
 
int append_frames (const PhysicalFrame &value)
 Append an element to the frames property. More...
 
void connectSocket_frame1 (const Object &object)
 Connect the 'frame1' Socket to an object of type F. More...
 
void connectSocket_frame2 (const Object &object)
 Connect the 'frame2' Socket to an object of type F. More...
 
- Public Member Functions inherited from OpenSim::Force
virtual bool shouldBeParallelized () const
 Tell SimBody to parallelize this force. More...
 
bool appliesForce (const SimTK::State &s) const
 Return if the Force is applied (or enabled) or not. More...
 
void setAppliesForce (SimTK::State &s, bool applyForce) const
 Set whether or not the Force is applied. More...
 
virtual bool hasGeometryPath () const
 Return a flag indicating whether the Force is applied along a Path. More...
 
const bool & get_appliesForce () const
 Get the value of the appliesForce property. More...
 
bool & upd_appliesForce ()
 Get a writable reference to the appliesForce property. More...
 
void set_appliesForce (const bool &value)
 Set the value of the appliesForce property. More...
 
- Public Member Functions inherited from OpenSim::ModelComponent
 ModelComponent ()
 Default constructor. More...
 
 ModelComponent (const std::string &aFileName, bool aUpdateFromXMLNode=true)
 Construct ModelComponent from an XML file. More...
 
 ModelComponent (SimTK::Xml::Element &aNode)
 Construct ModelComponent from a specific node in an XML document. More...
 
virtual ~ModelComponent ()
 Destructor is virtual to allow concrete model component cleanup. More...
 
void connectToModel (Model &model)
 Connect this ModelComponent to its aggregate- a Model. More...
 
const ModelgetModel () const
 Get a const reference to the Model this component is part of. More...
 
ModelupdModel ()
 Get a modifiable reference to the Model this component is part of. More...
 
bool hasModel () const
 Does this ModelComponent have a Model associated with it? More...
 
void preScale (const SimTK::State &s, const ScaleSet &scaleSet)
 Perform any computations that must occur before ModelComponent::scale() is invoked on all ModelComponents in the Model. More...
 
void scale (const SimTK::State &s, const ScaleSet &scaleSet)
 Scale the ModelComponent. More...
 
void postScale (const SimTK::State &s, const ScaleSet &scaleSet)
 Perform any computations that must occur after ModelComponent::scale() has been invoked on all ModelComponents in the Model. More...
 
- Public Member Functions inherited from OpenSim::Component
 Component ()
 Default constructor. More...
 
 Component (const std::string &aFileName, bool aUpdateFromXMLNode=true)
 Construct Component from an XML file. More...
 
 Component (SimTK::Xml::Element &aNode)
 Construct Component from a specific node in an XML document. More...
 
 Component (const Component &)=default
 Use default copy constructor and assignment operator. More...
 
Componentoperator= (const Component &)=default
 
virtual ~Component ()=default
 Destructor is virtual to allow concrete Component to cleanup. More...
 
const SimTK::MultibodySystem & getSystem () const
 Get the underlying MultibodySystem that this component is connected to. More...
 
bool hasSystem () const
 Check if this component has an underlying MultibodySystem. More...
 
bool isComponentInOwnershipTree (const Component *component) const
 Does the provided component already exist anywhere in the ownership tree (not just subcomponents of this component)? More...
 
void addComponent (Component *subcomponent)
 
Add a Component (as a subcomponent) of this component. More...
 
template<typename T = Component>
ComponentList< const T > getComponentList () const
 Get an iterator through the underlying subcomponents that this component is composed of. More...
 
template<typename T = Component>
ComponentList< T > updComponentList ()
 Similar to getComponentList(), except the resulting list allows one to modify the components. More...
 
template<typename T = Component>
unsigned countNumComponents () const
 Uses getComponentList<T>() to count the number of underlying subcomponents of the specified type. More...
 
std::string getAbsolutePathString () const
 Get the complete (absolute) pathname for this Component to its ancestral Component, which is the root of the tree to which this Component belongs. More...
 
ComponentPath getAbsolutePath () const
 Return a ComponentPath of the absolute path of this Component. More...
 
std::string getRelativePathString (const Component &wrt) const
 Get the relative path of this Component with respect to another Component, as a string. More...
 
ComponentPath getRelativePath (const Component &wrt) const
 Get the relative path of this Component with respect to another Component. More...
 
bool hasComponent (const std::string &pathname) const
 Query if there is a component (of any type) at the specified path name. More...
 
template<class C = Component>
bool hasComponent (const std::string &pathname) const
 Query if there is a component of a given type at the specified path name. More...
 
template<class C = Component>
const C & getComponent (const std::string &pathname) const
 Get a unique subcomponent of this Component by its path name and type 'C'. More...
 
template<class C = Component>
const C & getComponent (const ComponentPath &pathname) const
 
const ComponentgetComponent (const std::string &pathname) const
 Similar to the templatized getComponent(), except this returns the component as the generic Component type. More...
 
template<class C = Component>
C & updComponent (const std::string &name)
 Get a writable reference to a subcomponent. More...
 
template<class C = Component>
C & updComponent (const ComponentPath &name)
 
ComponentupdComponent (const std::string &pathname)
 Similar to the templatized updComponent(), except this returns the component as the generic Component type. More...
 
unsigned printComponentsMatching (const std::string &substring) const
 Print a list to the console of all components whose absolute path name contains the given string. More...
 
int getNumStateVariables () const
 Get the number of "continuous" state variables maintained by the Component and its subcomponents. More...
 
Array< std::string > getStateVariableNames () const
 Get the names of "continuous" state variables maintained by the Component and its subcomponents. More...
 
template<class C = Component>
const C * findComponent (const ComponentPath &pathToFind) const
 Find a Component to which this Component is an ancestor—in other words, a Component that is directly owned by this Component or is owned by one of its sub-components, sub-sub-components, etc. More...
 
template<class C = Component>
const C * findComponent (const std::string &pathToFind) const
 Same as findComponent(const ComponentPath&), but accepting a string (a path or just a name) as input. More...
 
const StateVariabletraverseToStateVariable (const std::string &pathName) const
 Get a StateVariable anywhere in the Component tree, given a StateVariable path. More...
 
void finalizeFromProperties ()
 Define a Component's internal data members and structure according to its properties. More...
 
void finalizeConnections (Component &root)
 Satisfy the Component's connections specified by its Sockets and Inputs. More...
 
void clearConnections ()
 Disconnect/clear this Component from its aggregate component. More...
 
void addToSystem (SimTK::MultibodySystem &system) const
 Have the Component add itself to the underlying computational System. More...
 
void initStateFromProperties (SimTK::State &state) const
 Initialize Component's state variable values from its properties. More...
 
void setPropertiesFromState (const SimTK::State &state)
 Set Component's properties given a state. More...
 
int getNumSockets () const
 Get the number of Sockets in this Component. More...
 
std::vector< std::string > getSocketNames ()
 Collect and return the names of the sockets in this component. More...
 
template<typename T >
const T & getConnectee (const std::string &name) const
 Get the "connectee" object that the Component's Socket is bound to. More...
 
const ObjectgetConnectee (const std::string &name) const
 Get the connectee as an Object. More...
 
const AbstractSocketgetSocket (const std::string &name) const
 Get an AbstractSocket for the given socket name. More...
 
AbstractSocketupdSocket (const std::string &name)
 Get a writable reference to the AbstractSocket for the given socket name. More...
 
template<typename T >
const Socket< T > & getSocket (const std::string &name) const
 Get a const reference to the concrete Socket provided by this Component by name. More...
 
template<typename T >
Socket< T > & updSocket (const std::string &name)
 Get a writable reference to the concrete Socket provided by this Component by name. More...
 
void printSubcomponentInfo () const
 List all subcomponents by name and recurse into these components to list their subcomponents, and so on. More...
 
void printSocketInfo () const
 List all the Sockets of this component and whether or not they are connected. More...
 
void printInputInfo () const
 List all the inputs of this component and whether or not they are connected. More...
 
template<typename C >
void printSubcomponentInfo () const
 
void printOutputInfo (const bool includeDescendants=true) const
 Print outputs of this component and optionally, those of all subcomponents. More...
 
int getNumInputs () const
 Access the number of Inputs that this component has. More...
 
int getNumOutputs () const
 Access the number of Outputs that this component has. More...
 
std::vector< std::string > getInputNames () const
 Collect and return the names of Inputs in this component as an std::vector. More...
 
std::vector< std::string > getOutputNames () const
 Collect and return the names of Outputs in this component as an std::vector. More...
 
const AbstractInputgetInput (const std::string &name) const
 Get an Input provided by this Component by name. More...
 
AbstractInputupdInput (const std::string &name)
 Get a writable reference to an Input provided by this Component by name. More...
 
template<typename T >
const Input< T > & getInput (const std::string &name) const
 Get a concrete Input that you can directly ask for its values. More...
 
const AbstractOutputgetOutput (const std::string &name) const
 Get the Output provided by this Component by name. More...
 
AbstractOutputupdOutput (const std::string &name)
 Get a writable reference to an Output provided by this Component by name. More...
 
SimTK::IteratorRange< OutputConstIteratorgetOutputs () const
 Iterate through all Outputs of this component. More...
 
int getModelingOption (const SimTK::State &state, const std::string &name) const
 Get a ModelingOption flag for this Component by name. More...
 
void setModelingOption (SimTK::State &state, const std::string &name, int flag) const
 Set the value of a ModelingOption flag for this Component. More...
 
template<typename T >
const T & getInputValue (const SimTK::State &state, const std::string &name) const
 Get the Input value that this component is dependent on. More...
 
template<typename T >
const T & getOutputValue (const SimTK::State &state, const std::string &name) const
 Get the Output value provided by this Component by name. More...
 
double getStateVariableValue (const SimTK::State &state, const std::string &name) const
 Get the value of a state variable allocated by this Component. More...
 
void setStateVariableValue (SimTK::State &state, const std::string &name, double value) const
 Set the value of a state variable allocated by this Component by name. More...
 
SimTK::Vector getStateVariableValues (const SimTK::State &state) const
 Get all values of the state variables allocated by this Component. More...
 
void setStateVariableValues (SimTK::State &state, const SimTK::Vector &values) const
 Set all values of the state variables allocated by this Component. More...
 
double getStateVariableDerivativeValue (const SimTK::State &state, const std::string &name) const
 Get the value of a state variable derivative computed by this Component. More...
 
double getDiscreteVariableValue (const SimTK::State &state, const std::string &name) const
 Get the value of a discrete variable allocated by this Component by name. More...
 
void setDiscreteVariableValue (SimTK::State &state, const std::string &name, double value) const
 Set the value of a discrete variable allocated by this Component by name. More...
 
template<class T >
SimTK::CacheEntryIndex getCacheVariableIndex (const CacheVariable< T > &cv) const
 Get the index of a Component's cache variable in the Subsystem for allocations. More...
 
SimTK::CacheEntryIndex getCacheVariableIndex (const std::string &name) const
 Get the index of a Component's cache variable in the Subsystem for allocations. More...
 
template<class T >
const T & getCacheVariableValue (const SimTK::State &state, const std::string &name) const
 Get the value of a cache variable allocated by this Component by name. More...
 
template<class T >
const T & getCacheVariableValue (const SimTK::State &state, const CacheVariable< T > &cv) const
 Get the value of a cache variable allocated by this Component. More...
 
template<typename T >
void setCacheVariableValue (const SimTK::State &state, const std::string &k, T value) const
 Set the value of a cache variable, identified by name, to a new value and mark the cache variable as valid. More...
 
template<typename T >
void setCacheVariableValue (const SimTK::State &state, const CacheVariable< T > &cv, T value) const
 Set the value of a cache variable to a new value and mark the cache variable as valid. More...
 
template<typename T >
T & updCacheVariableValue (const SimTK::State &state, const std::string &name) const
 Returns a mutable reference to the value of a cache variable identified by name. More...
 
template<typename T >
T & updCacheVariableValue (const SimTK::State &state, const CacheVariable< T > &cv) const
 Returns a mutable reference to the value of a cache variable. More...
 
bool isCacheVariableValid (const SimTK::State &state, const std::string &name) const
 Returns true if the cache variable, identified by name, is valid. More...
 
template<class T >
bool isCacheVariableValid (const SimTK::State &state, const CacheVariable< T > &cv) const
 Returns true if the cache variable is valid. More...
 
void markCacheVariableValid (const SimTK::State &state, const std::string &name) const
 Marks the value of a cache variable, identified by name, as valid. More...
 
template<typename T >
void markCacheVariableValid (const SimTK::State &state, const CacheVariable< T > &cv) const
 Marks the value of a cache variable as valid. More...
 
void markCacheVariableInvalid (const SimTK::State &state, const std::string &name) const
 Marks the value of a cache variable, identified by name, as invalid. More...
 
template<class T >
void markCacheVariableInvalid (const SimTK::State &state, const CacheVariable< T > &cv) const
 Marks the value of a cache variable as invalid. More...
 
const ComponentgetOwner () const
 Access the owner of this Component. More...
 
bool hasOwner () const
 (For advanced users) Check if this Component has an owner. More...
 
const ComponentgetRoot () const
 Obtain the root Component, which is this component if it is orphaned. More...
 
- Public Member Functions inherited from OpenSim::Object
virtual ~Object ()
 Virtual destructor for cleanup. More...
 
bool isEqualTo (const Object &aObject) const
 Equality operator wrapper for use from languages not supporting operator overloading. More...
 
Objectoperator= (const Object &aObject)
 Copy assignment copies he base class fields, including the properties. More...
 
virtual bool operator== (const Object &aObject) const
 Determine if two objects are equal. More...
 
virtual bool operator< (const Object &aObject) const
 Provide an ordering for objects so they can be put in sorted containers. More...
 
void setName (const std::string &name)
 Set the name of the Object. More...
 
const std::string & getName () const
 Get the name of this Object. More...
 
void setDescription (const std::string &description)
 Set description, a one-liner summary. More...
 
const std::string & getDescription () const
 Get description, a one-liner summary. More...
 
const std::string & getAuthors () const
 Get Authors of this Object. More...
 
void setAuthors (const std::string &authors)
 Set Authors of this object. More...
 
const std::string & getReferences () const
 Get references or publications to cite if using this object. More...
 
void setReferences (const std::string &references)
 Set references or publications to cite if using this object. More...
 
int getNumProperties () const
 Determine how many properties are stored with this Object. More...
 
const AbstractPropertygetPropertyByIndex (int propertyIndex) const
 Get a const reference to a property by its index number, returned as an AbstractProperty. More...
 
AbstractPropertyupdPropertyByIndex (int propertyIndex)
 Get a writable reference to a property by its index number, returned as an AbstractProperty. More...
 
bool hasProperty (const std::string &name) const
 Return true if this Object has a property of any type with the given name, which must not be empty. More...
 
const AbstractPropertygetPropertyByName (const std::string &name) const
 Get a const reference to a property by its name, returned as an AbstractProperty. More...
 
AbstractPropertyupdPropertyByName (const std::string &name)
 Get a writable reference to a property by its name, returned as an AbstractProperty. More...
 
template<class T >
bool hasProperty () const
 Return true if this Object contains an unnamed, one-object property that contains objects of the given template type T. More...
 
template<class T >
const Property< T > & getProperty (const PropertyIndex &index) const
 Get property of known type Property<T> as a const reference; the property must be present and have the right type. More...
 
template<class T >
Property< T > & updProperty (const PropertyIndex &index)
 Get property of known type Property<T> as a writable reference; the property must be present and have the right type. More...
 
bool isObjectUpToDateWithProperties () const
 Returns true if no property's value has changed since the last time setObjectIsUpToDateWithProperties() was called. More...
 
void readObjectFromXMLNodeOrFile (SimTK::Xml::Element &objectElement, int versionNumber)
 We're given an XML element from which we are to populate this Object. More...
 
void updateXMLNode (SimTK::Xml::Element &parent, const AbstractProperty *prop=nullptr) const
 Serialize this object into the XML node that represents it. More...
 
bool getInlined () const
 Inlined means an in-memory Object that is not associated with an XMLDocument. More...
 
void setInlined (bool aInlined, const std::string &aFileName="")
 Mark this as inlined or not and optionally provide a file name to associate with the new XMLDocument for the non-inline case. More...
 
std::string getDocumentFileName () const
 If there is a document associated with this object then return the file name maintained by the document. More...
 
int getDocumentFileVersion () const
 If there is a document associated with this object then return its version number. More...
 
void setAllPropertiesUseDefault (bool aUseDefault)
 
bool print (const std::string &fileName) const
 Write this Object into an XML file of the given name; conventionally the suffix to use is ".osim". More...
 
std::string dump () const
 dump the XML representation of this Object into an std::string and return it. More...
 
virtual bool isA (const char *type) const
 The default implementation returns true only if the supplied string is "Object"; each Object-derived class overrides this to match its own class name. More...
 
const std::string & toString () const
 Wrapper to be used on Java side to display objects in tree; this returns just the object's name. More...
 
PropertySetgetPropertySet ()
 OBSOLETE: Get a reference to the PropertySet maintained by the Object. More...
 
const PropertySetgetPropertySet () const
 

Auto-generated functions

static ExpressionBasedBushingForcesafeDownCast (OpenSim::Object *obj)
 For use in MATLAB and Python to access the concrete class. More...
 
static const std::string & getClassName ()
 This returns "ExpressionBasedBushingForce". More...
 
ExpressionBasedBushingForceclone () const override
 Create a new heap-allocated copy of the concrete object to which this Object refers. More...
 
const std::string & getConcreteClassName () const override
 Returns the class name of the concrete Object-derived class of the actual object referenced by this Object, as a string. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from OpenSim::TwoFrameLinker< Force, PhysicalFrame >
static TwoFrameLinkersafeDownCast (OpenSim::Object *obj)
 For use in MATLAB and Python to access the concrete class. More...
 
static const std::string & getClassName ()
 This returns "TwoFrameLinker_<T>_". More...
 
- Static Public Member Functions inherited from OpenSim::Force
static ForcesafeDownCast (OpenSim::Object *obj)
 For use in MATLAB and Python to access the concrete class. More...
 
static const std::string & getClassName ()
 This returns "Force". More...
 
- Static Public Member Functions inherited from OpenSim::ModelComponent
static ModelComponentsafeDownCast (OpenSim::Object *obj)
 For use in MATLAB and Python to access the concrete class. More...
 
static const std::string & getClassName ()
 This returns "ModelComponent". More...
 
- Static Public Member Functions inherited from OpenSim::Component
static ComponentsafeDownCast (OpenSim::Object *obj)
 For use in MATLAB and Python to access the concrete class. More...
 
static const std::string & getClassName ()
 This returns "Component". More...
 
- Static Public Member Functions inherited from OpenSim::Object
static void registerType (const Object &defaultObject)
 Register an instance of a class; if the class is already registered it will be replaced. More...
 
static void renameType (const std::string &oldTypeName, const std::string &newTypeName)
 Support versioning by associating the current Object type with an old name. More...
 
static const ObjectgetDefaultInstanceOfType (const std::string &concreteClassName)
 Return a pointer to the default instance of the registered (concrete) Object whose class name is given, or NULL if the type is not registered. More...
 
template<class T >
static bool isObjectTypeDerivedFrom (const std::string &concreteClassName)
 Return true if the given concrete object type represents a subclass of the template object type T, and thus could be referenced with a T*. More...
 
static ObjectnewInstanceOfType (const std::string &concreteClassName)
 Create a new instance of the concrete Object type whose class name is given as concreteClassName. More...
 
static void getRegisteredTypenames (Array< std::string > &typeNames)
 Retrieve all the typenames registered so far. More...
 
template<class T >
static void getRegisteredObjectsOfGivenType (ArrayPtrs< T > &rArray)
 Return an array of pointers to the default instances of all registered (concrete) Object types that derive from a given Object-derived type that does not have to be concrete. More...
 
static bool PrintPropertyInfo (std::ostream &os, const std::string &classNameDotPropertyName, bool printFlagInfo=true)
 Dump formatted property information to a given output stream, useful for creating a "help" facility for registered objects. More...
 
static bool PrintPropertyInfo (std::ostream &os, const std::string &className, const std::string &propertyName, bool printFlagInfo=true)
 Same as the other signature but the class name and property name are provided as two separate strings. More...
 
static ObjectmakeObjectFromFile (const std::string &fileName)
 Create an OpenSim object whose type is based on the tag at the root node of the XML file passed in. More...
 
static const std::string & getClassName ()
 Return the name of this class as a string; i.e., "Object". More...
 
static void setSerializeAllDefaults (bool shouldSerializeDefaults)
 Static function to control whether all registered objects and their properties are written to the defaults section of output files rather than only those values for which the default was explicitly overwritten when read in from an input file or set programmatically. More...
 
static bool getSerializeAllDefaults ()
 Report the value of the "serialize all defaults" flag. More...
 
static bool isKindOf (const char *type)
 Returns true if the passed-in string is "Object"; each Object-derived class defines a method of this name for its own class name. More...
 
static void setDebugLevel (int newLevel)
 Set the amount of logging output. More...
 
static int getDebugLevel ()
 Get the current setting of debug level. More...
 
static ObjectSafeCopy (const Object *aObject)
 Use the clone() method to duplicate the given object unless the pointer is null in which case null is returned. More...
 
static void RegisterType (const Object &defaultObject)
 OBSOLETE alternate name for registerType(). More...
 
static void RenameType (const std::string &oldName, const std::string &newName)
 OBSOLETE alternate name for renameType(). More...
 

Detailed Description

A class implementing a bushing force specified by expressions of the deflection between two bushing frames.

These expressions are user specified as strings that are interpreted during a simulation. Each expression is a function of the bushing's rotational deflections (theta_x, theta_y, theta_z) and translational deflections, (delta_x, delta_y, delta_z). These user defined expressions can capture nonlinearities and coupling common in biologic structures.
A bushing force is the resistive force due to defection between two frames. One can think of the Bushing as being composed of 3 translational and 3 torsional spring-dampers, which act along or about the bushing frame axes. Orientations are measured as x-y-z body-fixed Euler rotations.

Author
Matt DeMers

Constructor & Destructor Documentation

◆ ExpressionBasedBushingForce() [1/7]

OpenSim::ExpressionBasedBushingForce::ExpressionBasedBushingForce ( )

Default constructor leaves bodies unspecified, sets the bushing frames to be at their body origins, and sets all bushing parameters to zero.

◆ ExpressionBasedBushingForce() [2/7]

OpenSim::ExpressionBasedBushingForce::ExpressionBasedBushingForce ( const std::string &  name,
const PhysicalFrame frame1,
const PhysicalFrame frame2 
)

This convenience constructor sets the bushing frames and sets all bushing functions to zero.

◆ ExpressionBasedBushingForce() [3/7]

OpenSim::ExpressionBasedBushingForce::ExpressionBasedBushingForce ( const std::string &  name,
const std::string &  frame1Name,
const std::string &  frame2Name 
)

This convenience constructor defines and sets the bushing frames by name and sets all bushing functions to zero.

◆ ExpressionBasedBushingForce() [4/7]

OpenSim::ExpressionBasedBushingForce::ExpressionBasedBushingForce ( const std::string &  name,
const PhysicalFrame frame1,
const SimTK::Vec3 &  point1,
const SimTK::Vec3 &  orientation1,
const PhysicalFrame frame2,
const SimTK::Vec3 &  point2,
const SimTK::Vec3 &  orientation2 
)

This convenience constructor defines and sets the bushing frames on each body, and sets all bushing functions to zero.

◆ ExpressionBasedBushingForce() [5/7]

OpenSim::ExpressionBasedBushingForce::ExpressionBasedBushingForce ( const std::string &  name,
const std::string &  frame1Name,
const SimTK::Vec3 &  point1,
const SimTK::Vec3 &  orientation1,
const std::string &  frame2Name,
const SimTK::Vec3 &  point2,
const SimTK::Vec3 &  orientation2 
)

This convenience constructor defines and sets the bushing frames on each body, and sets all bushing functions to zero.

◆ ExpressionBasedBushingForce() [6/7]

OpenSim::ExpressionBasedBushingForce::ExpressionBasedBushingForce ( const std::string &  name,
const PhysicalFrame frame1,
const SimTK::Vec3 &  point1,
const SimTK::Vec3 &  orientation1,
const PhysicalFrame frame2,
const SimTK::Vec3 &  point2,
const SimTK::Vec3 &  orientation2,
const SimTK::Vec3 &  transStiffness,
const SimTK::Vec3 &  rotStiffness,
const SimTK::Vec3 &  transDamping,
const SimTK::Vec3 &  rotDamping 
)

This convenience constructor defines a bushing that behaves like a primitive bushing.

Stiffnesses are used to define linear functions for force deflection profiles.

◆ ExpressionBasedBushingForce() [7/7]

OpenSim::ExpressionBasedBushingForce::ExpressionBasedBushingForce ( const std::string &  name,
const std::string &  frame1Name,
const SimTK::Vec3 &  point1,
const SimTK::Vec3 &  orientation1,
const std::string &  frame2Name,
const SimTK::Vec3 &  point2,
const SimTK::Vec3 &  orientation2,
const SimTK::Vec3 &  transStiffness,
const SimTK::Vec3 &  rotStiffness,
const SimTK::Vec3 &  transDamping,
const SimTK::Vec3 &  rotDamping 
)

This convenience constructor defines a bushing that behaves like a primitive bushing.

Stiffnesses are used to define linear functions for force deflection profiles.

Member Function Documentation

◆ calcDampingForce()

SimTK::Vec6 OpenSim::ExpressionBasedBushingForce::calcDampingForce ( const SimTK::State &  state) const

Calculate the bushing force contribution due to its damping.

This is a function of the deflection rate between the bushing frames. It is the force on frame2 from frame1 in the basis of the deflection rate (dqdot).

◆ calcStiffnessForce()

SimTK::Vec6 OpenSim::ExpressionBasedBushingForce::calcStiffnessForce ( const SimTK::State &  state) const

Calculate the bushing force contribution due to its stiffness.

This is a function of the deflection between the bushing frames. It is the force on frame2 from frame1 in the basis of the deflection (dq).

◆ clone()

ExpressionBasedBushingForce* OpenSim::ExpressionBasedBushingForce::clone ( ) const
inlineoverridevirtual

Create a new heap-allocated copy of the concrete object to which this Object refers.

It is up to the caller to delete the returned object when no longer needed. Every concrete object deriving from Object implements this pure virtual method automatically, via the declaration macro it invokes (e.g., OpenSim_DECLARE_CONCRETE_OBJECT()). Note that the concrete class overrides modify the return type to be a pointer to the concrete object; that still overrides the base class method because the return type is covariant with (that is, derives from) Object.

Implements OpenSim::TwoFrameLinker< Force, PhysicalFrame >.

◆ computeForce()

virtual void OpenSim::ExpressionBasedBushingForce::computeForce ( const SimTK::State &  s,
SimTK::Vector_< SimTK::SpatialVec > &  bodyForces,
SimTK::Vector &  generalizedForces 
) const
overrideprotectedvirtual

Compute the bushing force contribution to the system and add in to appropriate bodyForces and/or system generalizedForces.

Reimplemented from OpenSim::Force.

◆ ComputeForcesAtBushing()

void OpenSim::ExpressionBasedBushingForce::ComputeForcesAtBushing ( const SimTK::State &  state,
SimTK::SpatialVec forces_on_M_in_ground,
SimTK::SpatialVec forces_on_F_in_ground 
) const
protected

◆ generateDecorations()

void OpenSim::ExpressionBasedBushingForce::generateDecorations ( bool  fixed,
const ModelDisplayHints hints,
const SimTK::State &  state,
SimTK::Array_< SimTK::DecorativeGeometry > &  geometryArray 
) const
overrideprotectedvirtual

Potential energy calculation is not implemented.

Reimplemented from OpenSim::Component.

◆ get_force_visual_scale()

const double& OpenSim::ExpressionBasedBushingForce::get_force_visual_scale ( ) const
inline

Get the value of the force_visual_scale property.

◆ get_Fx_expression()

const std::string& OpenSim::ExpressionBasedBushingForce::get_Fx_expression ( ) const
inline

Get the value of the Fx_expression property.

◆ get_Fy_expression()

const std::string& OpenSim::ExpressionBasedBushingForce::get_Fy_expression ( ) const
inline

Get the value of the Fy_expression property.

◆ get_Fz_expression()

const std::string& OpenSim::ExpressionBasedBushingForce::get_Fz_expression ( ) const
inline

Get the value of the Fz_expression property.

◆ get_moment_visual_scale()

const double& OpenSim::ExpressionBasedBushingForce::get_moment_visual_scale ( ) const
inline

Get the value of the moment_visual_scale property.

◆ get_Mx_expression()

const std::string& OpenSim::ExpressionBasedBushingForce::get_Mx_expression ( ) const
inline

Get the value of the Mx_expression property.

◆ get_My_expression()

const std::string& OpenSim::ExpressionBasedBushingForce::get_My_expression ( ) const
inline

Get the value of the My_expression property.

◆ get_Mz_expression()

const std::string& OpenSim::ExpressionBasedBushingForce::get_Mz_expression ( ) const
inline

Get the value of the Mz_expression property.

◆ get_rotational_damping()

const SimTK::Vec3& OpenSim::ExpressionBasedBushingForce::get_rotational_damping ( ) const
inline

Get the value of the rotational_damping property.

◆ get_translational_damping()

const SimTK::Vec3& OpenSim::ExpressionBasedBushingForce::get_translational_damping ( ) const
inline

Get the value of the translational_damping property.

◆ get_visual_aspect_ratio()

const double& OpenSim::ExpressionBasedBushingForce::get_visual_aspect_ratio ( ) const
inline

Get the value of the visual_aspect_ratio property.

◆ getClassName()

static const std::string& OpenSim::ExpressionBasedBushingForce::getClassName ( )
inlinestatic

This returns "ExpressionBasedBushingForce".

See getConcreteClassName() if you want the class name of the underlying concrete object instead.

◆ getConcreteClassName()

const std::string& OpenSim::ExpressionBasedBushingForce::getConcreteClassName ( ) const
inlineoverridevirtual

Returns the class name of the concrete Object-derived class of the actual object referenced by this Object, as a string.

This is the string that is used as the tag for this concrete object in an XML file. Every concrete class derived from Object automatically overrides this method via the declaration macro it uses. See getClassName() to get the class name of the referencing (possibly abstract) class rather than the concrete object.

See also
getClassName()

Implements OpenSim::TwoFrameLinker< Force, PhysicalFrame >.

◆ getFxExpression()

std::string OpenSim::ExpressionBasedBushingForce::getFxExpression ( )
inline

Get the expression defining Fx as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z.

◆ getFyExpression()

std::string OpenSim::ExpressionBasedBushingForce::getFyExpression ( )
inline

Get the expression defining Fy as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z.

◆ getFzExpression()

std::string OpenSim::ExpressionBasedBushingForce::getFzExpression ( )
inline

Get the expression defining Fz as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z.

◆ getMxExpression()

std::string OpenSim::ExpressionBasedBushingForce::getMxExpression ( )
inline

Get the expression defining Mx as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z.

◆ getMyExpression()

std::string OpenSim::ExpressionBasedBushingForce::getMyExpression ( )
inline

Get the expression defining My as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z.

◆ getMzExpression()

std::string OpenSim::ExpressionBasedBushingForce::getMzExpression ( )
inline

Get the expression defining Mz as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z.

◆ getRecordLabels()

virtual OpenSim::Array<std::string> OpenSim::ExpressionBasedBushingForce::getRecordLabels ( ) const
overridevirtual

Provide name(s) of the quantities (column labels) of the force value(s) to be reported.

Reimplemented from OpenSim::Force.

◆ getRecordValues()

virtual OpenSim::Array<double> OpenSim::ExpressionBasedBushingForce::getRecordValues ( const SimTK::State &  state) const
overridevirtual

Provide the value(s) to be reported that correspond to the labels.

Reimplemented from OpenSim::Force.

◆ safeDownCast()

static ExpressionBasedBushingForce* OpenSim::ExpressionBasedBushingForce::safeDownCast ( OpenSim::Object obj)
inlinestatic

For use in MATLAB and Python to access the concrete class.

Example: cObj = ExpressionBasedBushingForce.safeDownCast(obj). This is equivalent to dynamic_cast<ExpressionBasedBushingForce*>(obj) in C++.

◆ set_force_visual_scale()

void OpenSim::ExpressionBasedBushingForce::set_force_visual_scale ( const double &  value)
inline

Set the value of the force_visual_scale property.

◆ set_Fx_expression()

void OpenSim::ExpressionBasedBushingForce::set_Fx_expression ( const std::string &  value)
inline

Set the value of the Fx_expression property.

◆ set_Fy_expression()

void OpenSim::ExpressionBasedBushingForce::set_Fy_expression ( const std::string &  value)
inline

Set the value of the Fy_expression property.

◆ set_Fz_expression()

void OpenSim::ExpressionBasedBushingForce::set_Fz_expression ( const std::string &  value)
inline

Set the value of the Fz_expression property.

◆ set_moment_visual_scale()

void OpenSim::ExpressionBasedBushingForce::set_moment_visual_scale ( const double &  value)
inline

Set the value of the moment_visual_scale property.

◆ set_Mx_expression()

void OpenSim::ExpressionBasedBushingForce::set_Mx_expression ( const std::string &  value)
inline

Set the value of the Mx_expression property.

◆ set_My_expression()

void OpenSim::ExpressionBasedBushingForce::set_My_expression ( const std::string &  value)
inline

Set the value of the My_expression property.

◆ set_Mz_expression()

void OpenSim::ExpressionBasedBushingForce::set_Mz_expression ( const std::string &  value)
inline

Set the value of the Mz_expression property.

◆ set_rotational_damping()

void OpenSim::ExpressionBasedBushingForce::set_rotational_damping ( const SimTK::Vec3 &  value)
inline

Set the value of the rotational_damping property.

◆ set_translational_damping()

void OpenSim::ExpressionBasedBushingForce::set_translational_damping ( const SimTK::Vec3 &  value)
inline

Set the value of the translational_damping property.

◆ set_visual_aspect_ratio()

void OpenSim::ExpressionBasedBushingForce::set_visual_aspect_ratio ( const double &  value)
inline

Set the value of the visual_aspect_ratio property.

◆ setForceVisualScale()

void OpenSim::ExpressionBasedBushingForce::setForceVisualScale ( double  scale)
inline

Set the value used to scale the bushing force on body2 when drawing it to screen.

A force of magnitude |F| will be drawn on screen with a length of (|F|*scale).

◆ setFxExpression()

void OpenSim::ExpressionBasedBushingForce::setFxExpression ( std::string  expression)

Set the expression defining Fx as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z.

◆ setFyExpression()

void OpenSim::ExpressionBasedBushingForce::setFyExpression ( std::string  expression)

Set the expression defining Fy as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z.

◆ setFzExpression()

void OpenSim::ExpressionBasedBushingForce::setFzExpression ( std::string  expression)

Set the expression defining Fz as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z.

◆ setMomentVisualScale()

void OpenSim::ExpressionBasedBushingForce::setMomentVisualScale ( double  scale)
inline

Set the value used to scale the bushing moment on body2 when drawing it to screen.

A moment of magnitude |M| will be drawn on screen with a length of (|M|*scale).

◆ setMxExpression()

void OpenSim::ExpressionBasedBushingForce::setMxExpression ( std::string  expression)

Set the expression defining Mx as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z.

◆ setMyExpression()

void OpenSim::ExpressionBasedBushingForce::setMyExpression ( std::string  expression)

Set the expression defining My as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z.

◆ setMzExpression()

void OpenSim::ExpressionBasedBushingForce::setMzExpression ( std::string  expression)

Set the expression defining Mz as a function of the bushing deflections theta_x, theta_y, theta_z, delta_x, delta_y, delta_z.

◆ setVisualAspectRatio()

void OpenSim::ExpressionBasedBushingForce::setVisualAspectRatio ( double  ratio)
inline

Set the aspect ratio used to control the thickness of the bushing force and moment in drawn in the visualizer.

ratio = length/diameter.

◆ upd_force_visual_scale()

double& OpenSim::ExpressionBasedBushingForce::upd_force_visual_scale ( )
inline

Get a writable reference to the force_visual_scale property.

◆ upd_Fx_expression()

std::string& OpenSim::ExpressionBasedBushingForce::upd_Fx_expression ( )
inline

Get a writable reference to the Fx_expression property.

◆ upd_Fy_expression()

std::string& OpenSim::ExpressionBasedBushingForce::upd_Fy_expression ( )
inline

Get a writable reference to the Fy_expression property.

◆ upd_Fz_expression()

std::string& OpenSim::ExpressionBasedBushingForce::upd_Fz_expression ( )
inline

Get a writable reference to the Fz_expression property.

◆ upd_moment_visual_scale()

double& OpenSim::ExpressionBasedBushingForce::upd_moment_visual_scale ( )
inline

Get a writable reference to the moment_visual_scale property.

◆ upd_Mx_expression()

std::string& OpenSim::ExpressionBasedBushingForce::upd_Mx_expression ( )
inline

Get a writable reference to the Mx_expression property.

◆ upd_My_expression()

std::string& OpenSim::ExpressionBasedBushingForce::upd_My_expression ( )
inline

Get a writable reference to the My_expression property.

◆ upd_Mz_expression()

std::string& OpenSim::ExpressionBasedBushingForce::upd_Mz_expression ( )
inline

Get a writable reference to the Mz_expression property.

◆ upd_rotational_damping()

SimTK::Vec3& OpenSim::ExpressionBasedBushingForce::upd_rotational_damping ( )
inline

Get a writable reference to the rotational_damping property.

◆ upd_translational_damping()

SimTK::Vec3& OpenSim::ExpressionBasedBushingForce::upd_translational_damping ( )
inline

Get a writable reference to the translational_damping property.

◆ upd_visual_aspect_ratio()

double& OpenSim::ExpressionBasedBushingForce::upd_visual_aspect_ratio ( )
inline

Get a writable reference to the visual_aspect_ratio property.

OpenSim Property, Socket, Output, Input Documentation

◆ force_visual_scale

double OpenSim::ExpressionBasedBushingForce::force_visual_scale

"Scale factor applied to the bushing forces before displaying them."

This property appears in XML files under the tag <force_visual_scale>. This property was generated with the OpenSim_DECLARE_OPTIONAL_PROPERTY macro; see Property to learn about the property system.

See also
get_force_visual_scale(), upd_force_visual_scale(), set_force_visual_scale()

◆ Fx_expression

std::string OpenSim::ExpressionBasedBushingForce::Fx_expression

"Expression defining the contribution of x deflection to the force in " "the x direction. The expression is a string and can not have any " "whitespace separating characters."

This property appears in XML files under the tag <Fx_expression>. This property was generated with the OpenSim_DECLARE_PROPERTY macro; see Property to learn about the property system.

See also
get_Fx_expression(), upd_Fx_expression(), set_Fx_expression()

◆ Fy_expression

std::string OpenSim::ExpressionBasedBushingForce::Fy_expression

"Expression defining the contribution of y deflection to the force in " "the y direction. The expression is a string and can not have any " "whitespace separating characters."

This property appears in XML files under the tag <Fy_expression>. This property was generated with the OpenSim_DECLARE_PROPERTY macro; see Property to learn about the property system.

See also
get_Fy_expression(), upd_Fy_expression(), set_Fy_expression()

◆ Fz_expression

std::string OpenSim::ExpressionBasedBushingForce::Fz_expression

"Expression defining the contribution of z deflection to the force in " "the z direction. The expression is a string and can not have any " "whitespace separating characters."

This property appears in XML files under the tag <Fz_expression>. This property was generated with the OpenSim_DECLARE_PROPERTY macro; see Property to learn about the property system.

See also
get_Fz_expression(), upd_Fz_expression(), set_Fz_expression()

◆ moment_visual_scale

double OpenSim::ExpressionBasedBushingForce::moment_visual_scale

"Scale factor applied to the bushing moments before displaying them."

This property appears in XML files under the tag <moment_visual_scale>. This property was generated with the OpenSim_DECLARE_OPTIONAL_PROPERTY macro; see Property to learn about the property system.

See also
get_moment_visual_scale(), upd_moment_visual_scale(), set_moment_visual_scale()

◆ Mx_expression

std::string OpenSim::ExpressionBasedBushingForce::Mx_expression

"Expression defining the contribution of theta_x deflection to the " "moment about body_2's x axis. The expression is a string and can not " "have any whitespace separating characters."

This property appears in XML files under the tag <Mx_expression>. This property was generated with the OpenSim_DECLARE_PROPERTY macro; see Property to learn about the property system.

See also
get_Mx_expression(), upd_Mx_expression(), set_Mx_expression()

◆ My_expression

std::string OpenSim::ExpressionBasedBushingForce::My_expression

"Expression defining the contribution of theta_y deflection to the " "moment about body_2's y axis. The expression is a string and can not " "have any whitespace separating characters."

This property appears in XML files under the tag <My_expression>. This property was generated with the OpenSim_DECLARE_PROPERTY macro; see Property to learn about the property system.

See also
get_My_expression(), upd_My_expression(), set_My_expression()

◆ Mz_expression

std::string OpenSim::ExpressionBasedBushingForce::Mz_expression

"Expression defining the contribution of theta_z deflection to the " "moment about body_2's z axis. The expression is a string and can not " "have any whitespace separating characters."

This property appears in XML files under the tag <Mz_expression>. This property was generated with the OpenSim_DECLARE_PROPERTY macro; see Property to learn about the property system.

See also
get_Mz_expression(), upd_Mz_expression(), set_Mz_expression()

◆ rotational_damping

SimTK::Vec3 OpenSim::ExpressionBasedBushingForce::rotational_damping

"Damping parameters resisting angular deflection rate (theta_dot)."

This property appears in XML files under the tag <rotational_damping>. This property was generated with the OpenSim_DECLARE_PROPERTY macro; see Property to learn about the property system.

See also
get_rotational_damping(), upd_rotational_damping(), set_rotational_damping()

◆ translational_damping

SimTK::Vec3 OpenSim::ExpressionBasedBushingForce::translational_damping

"Damping parameters resisting translational deflection (delta_dot) ."

This property appears in XML files under the tag <translational_damping>. This property was generated with the OpenSim_DECLARE_PROPERTY macro; see Property to learn about the property system.

See also
get_translational_damping(), upd_translational_damping(), set_translational_damping()

◆ visual_aspect_ratio

double OpenSim::ExpressionBasedBushingForce::visual_aspect_ratio

"Scalar number signifying the ratio of length/diameter used to display " "the force and moment vectors."

This property appears in XML files under the tag <visual_aspect_ratio>. This property was generated with the OpenSim_DECLARE_OPTIONAL_PROPERTY macro; see Property to learn about the property system.

See also
get_visual_aspect_ratio(), upd_visual_aspect_ratio(), set_visual_aspect_ratio()

The documentation for this class was generated from the following file: