API 4.4.1-2022-10-19-2c4045e59
For MATLAB, Python, Java, and C++ users
OpenSim::MocoFrameDistanceConstraint Class Reference

This path constraint enforces that the distance between the origins of pairs of model frames is kept between minimum and maximum bounds. More...

+ Inheritance diagram for OpenSim::MocoFrameDistanceConstraint:

Public Member Functions

 MocoFrameDistanceConstraint ()
 
void addFramePair (MocoFrameDistanceConstraintPair pair)
 
void addFramePair (const std::string &frame1_path, const std::string &frame2_path, double minimum_distance, double maximum_distance)
 
void setProjection (std::string projection)
 Set if each distance should be projected onto either a vector or plane. More...
 
std::string getProjection () const
 
void setProjectionVector (SimTK::Vec3 vector)
 Set the vector to use for projecting each distance. More...
 
void clearProjectionVector ()
 Unset the projection vector. More...
 
SimTK::Vec3 getProjectionVector () const
 
- Public Member Functions inherited from OpenSim::MocoPathConstraint
 MocoPathConstraint ()
 
const MocoConstraintInfogetConstraintInfo () const
 
MocoConstraintInfoupdConstraintInfo ()
 
void setConstraintInfo (const MocoConstraintInfo &cInfo)
 
int getPathConstraintIndex () const
 For use by solvers. More...
 
void calcPathConstraintErrors (const SimTK::State &state, SimTK::Vector &errors) const
 Calculate errors in the path constraint equations. More...
 
void calcPathConstraintErrorsView (const SimTK::State &state, SimTK::Vector &errors) const
 Calculate errors in the path constraint equations. More...
 
void initializeOnModel (const Model &model, const MocoProblemInfo &, const int &pathConstraintIndex) const
 Perform error checks on user input for this constraint, and cache quantities needed when computing the constraint errors. More...
 
void printDescription () const
 Print the description for this path constraint. More...
 
- Public Member Functions inherited from OpenSim::Object
virtual ~Object ()
 Virtual destructor for cleanup. More...
 
bool isEqualTo (const Object &aObject) const
 Equality operator wrapper for use from languages not supporting operator overloading. More...
 
Objectoperator= (const Object &aObject)
 Copy assignment copies he base class fields, including the properties. More...
 
virtual bool operator== (const Object &aObject) const
 Determine if two objects are equal. More...
 
virtual bool operator< (const Object &aObject) const
 Provide an ordering for objects so they can be put in sorted containers. More...
 
void setName (const std::string &name)
 Set the name of the Object. More...
 
const std::string & getName () const
 Get the name of this Object. More...
 
void setDescription (const std::string &description)
 Set description, a one-liner summary. More...
 
const std::string & getDescription () const
 Get description, a one-liner summary. More...
 
const std::string & getAuthors () const
 Get Authors of this Object. More...
 
void setAuthors (const std::string &authors)
 Set Authors of this object. More...
 
const std::string & getReferences () const
 Get references or publications to cite if using this object. More...
 
void setReferences (const std::string &references)
 Set references or publications to cite if using this object. More...
 
int getNumProperties () const
 Determine how many properties are stored with this Object. More...
 
const AbstractPropertygetPropertyByIndex (int propertyIndex) const
 Get a const reference to a property by its index number, returned as an AbstractProperty. More...
 
AbstractPropertyupdPropertyByIndex (int propertyIndex)
 Get a writable reference to a property by its index number, returned as an AbstractProperty. More...
 
bool hasProperty (const std::string &name) const
 Return true if this Object has a property of any type with the given name, which must not be empty. More...
 
const AbstractPropertygetPropertyByName (const std::string &name) const
 Get a const reference to a property by its name, returned as an AbstractProperty. More...
 
AbstractPropertyupdPropertyByName (const std::string &name)
 Get a writable reference to a property by its name, returned as an AbstractProperty. More...
 
template<class T >
bool hasProperty () const
 Return true if this Object contains an unnamed, one-object property that contains objects of the given template type T. More...
 
template<class T >
const Property< T > & getProperty (const PropertyIndex &index) const
 Get property of known type Property<T> as a const reference; the property must be present and have the right type. More...
 
template<class T >
Property< T > & updProperty (const PropertyIndex &index)
 Get property of known type Property<T> as a writable reference; the property must be present and have the right type. More...
 
bool isObjectUpToDateWithProperties () const
 Returns true if no property's value has changed since the last time setObjectIsUpToDateWithProperties() was called. More...
 
void readObjectFromXMLNodeOrFile (SimTK::Xml::Element &objectElement, int versionNumber)
 We're given an XML element from which we are to populate this Object. More...
 
virtual void updateFromXMLNode (SimTK::Xml::Element &objectElement, int versionNumber)
 Use this method to deserialize an object from a SimTK::Xml::Element. More...
 
void updateXMLNode (SimTK::Xml::Element &parent, const AbstractProperty *prop=nullptr) const
 Serialize this object into the XML node that represents it. More...
 
bool getInlined () const
 Inlined means an in-memory Object that is not associated with an XMLDocument. More...
 
void setInlined (bool aInlined, const std::string &aFileName="")
 Mark this as inlined or not and optionally provide a file name to associate with the new XMLDocument for the non-inline case. More...
 
std::string getDocumentFileName () const
 If there is a document associated with this object then return the file name maintained by the document. More...
 
int getDocumentFileVersion () const
 If there is a document associated with this object then return its version number. More...
 
void setAllPropertiesUseDefault (bool aUseDefault)
 
bool print (const std::string &fileName) const
 Write this Object into an XML file of the given name; conventionally the suffix to use is ".osim". More...
 
std::string dump () const
 dump the XML representation of this Object into an std::string and return it. More...
 
virtual bool isA (const char *type) const
 The default implementation returns true only if the supplied string is "Object"; each Object-derived class overrides this to match its own class name. More...
 
const std::string & toString () const
 Wrapper to be used on Java side to display objects in tree; this returns just the object's name. More...
 
PropertySetgetPropertySet ()
 OBSOLETE: Get a reference to the PropertySet maintained by the Object. More...
 
const PropertySetgetPropertySet () const
 

Static Public Member Functions

Auto-generated functions
static MocoFrameDistanceConstraintsafeDownCast (OpenSim::Object *obj)
 For use in MATLAB and Python to access the concrete class. More...
 
- Static Public Member Functions inherited from OpenSim::MocoPathConstraint
static MocoPathConstraintsafeDownCast (OpenSim::Object *obj)
 For use in MATLAB and Python to access the concrete class. More...
 
static const std::string & getClassName ()
 This returns "MocoPathConstraint"
More...
 
- Static Public Member Functions inherited from OpenSim::Object
static void registerType (const Object &defaultObject)
 Register an instance of a class; if the class is already registered it will be replaced. More...
 
static void renameType (const std::string &oldTypeName, const std::string &newTypeName)
 Support versioning by associating the current Object type with an old name. More...
 
static const ObjectgetDefaultInstanceOfType (const std::string &concreteClassName)
 Return a pointer to the default instance of the registered (concrete) Object whose class name is given, or NULL if the type is not registered. More...
 
template<class T >
static bool isObjectTypeDerivedFrom (const std::string &concreteClassName)
 Return true if the given concrete object type represents a subclass of the template object type T, and thus could be referenced with a T*. More...
 
static ObjectnewInstanceOfType (const std::string &concreteClassName)
 Create a new instance of the concrete Object type whose class name is given as concreteClassName. More...
 
static void getRegisteredTypenames (Array< std::string > &typeNames)
 Retrieve all the typenames registered so far. More...
 
template<class T >
static void getRegisteredObjectsOfGivenType (ArrayPtrs< T > &rArray)
 Return an array of pointers to the default instances of all registered (concrete) Object types that derive from a given Object-derived type that does not have to be concrete. More...
 
static bool PrintPropertyInfo (std::ostream &os, const std::string &classNameDotPropertyName, bool printFlagInfo=true)
 Dump formatted property information to a given output stream, useful for creating a "help" facility for registered objects. More...
 
static bool PrintPropertyInfo (std::ostream &os, const std::string &className, const std::string &propertyName, bool printFlagInfo=true)
 Same as the other signature but the class name and property name are provided as two separate strings. More...
 
static ObjectmakeObjectFromFile (const std::string &fileName)
 Create an OpenSim object whose type is based on the tag at the root node of the XML file passed in. More...
 
static const std::string & getClassName ()
 Return the name of this class as a string; i.e., "Object". More...
 
static void setSerializeAllDefaults (bool shouldSerializeDefaults)
 Static function to control whether all registered objects and their properties are written to the defaults section of output files rather than only those values for which the default was explicitly overwritten when read in from an input file or set programmatically. More...
 
static bool getSerializeAllDefaults ()
 Report the value of the "serialize all defaults" flag. More...
 
static bool isKindOf (const char *type)
 Returns true if the passed-in string is "Object"; each Object-derived class defines a method of this name for its own class name. More...
 
static void setDebugLevel (int newLevel)
 Set the amount of logging output. More...
 
static int getDebugLevel ()
 Get the current setting of debug level. More...
 
static ObjectSafeCopy (const Object *aObject)
 Use the clone() method to duplicate the given object unless the pointer is null in which case null is returned. More...
 
static void RegisterType (const Object &defaultObject)
 OBSOLETE alternate name for registerType(). More...
 
static void RenameType (const std::string &oldName, const std::string &newName)
 OBSOLETE alternate name for renameType(). More...
 

Auto-generated functions <br>

static const std::string & getClassName ()
 This returns "MocoFrameDistanceConstraint"
More...
 
MocoFrameDistanceConstraintclone () const override
 Create a new heap-allocated copy of the concrete object to which this Object refers. More...
 
const std::string & getConcreteClassName () const override
 Returns the class name of the concrete Object-derived class of the actual object referenced by this Object, as a string. More...
 

Detailed Description

This path constraint enforces that the distance between the origins of pairs of model frames is kept between minimum and maximum bounds.

Frame pairs and their bounds are specified via a MocoFrameDistancConstraintPair. Any model component derived from Frame is valid to be included in a frame pair, and any number of frame pairs may be append to this constraint via addFramePair().

This constraint can be used as a simple method for preventing bodies in your model from intersecting during an optimization. For example, the following prevents feet from intersecting during a walking optimization:

distance = problem.addPathConstraint<MocoFrameDistanceConstraint>();
distance.setName("minimum_distance");
SimTK::Real inf = SimTK::Infinity;
distance.addFramePair('/bodyset/calcn_l', '/bodyset/calcn_r', 0.1, inf);
distance.addFramePair('/bodyset/toes_l', '/bodyset/toes_r', 0.1, inf);
distance.addFramePair('/bodyset/calcn_l', '/bodyset/toes_r', 0.1, inf);
distance.addFramePair('/bodyset/toes_l', '/bodyset/calcn_r', 0.1, inf);

To project the frame distance onto a vector or plane before ensuring its within the provided bounds, use setProjection() and setProjectionVector().

Note
This class represents a path constraint, not a model kinematic constraint. Therefore, there are no Lagrange multipliers or constraint forces associated with this constraint. The model's force elements (including actuators) must generate the forces necessary for satisfying this constraint.

Constructor & Destructor Documentation

◆ MocoFrameDistanceConstraint()

OpenSim::MocoFrameDistanceConstraint::MocoFrameDistanceConstraint ( )

Member Function Documentation

◆ addFramePair() [1/2]

void OpenSim::MocoFrameDistanceConstraint::addFramePair ( const std::string &  frame1_path,
const std::string &  frame2_path,
double  minimum_distance,
double  maximum_distance 
)
inline

◆ addFramePair() [2/2]

void OpenSim::MocoFrameDistanceConstraint::addFramePair ( MocoFrameDistanceConstraintPair  pair)
inline

◆ calcPathConstraintErrorsImpl()

void OpenSim::MocoFrameDistanceConstraint::calcPathConstraintErrorsImpl ( const SimTK::State &  state,
SimTK::Vector &  errors 
) const
overrideprotected

◆ clearProjectionVector()

void OpenSim::MocoFrameDistanceConstraint::clearProjectionVector ( )
inline

Unset the projection vector.

◆ clone()

MocoFrameDistanceConstraint * OpenSim::MocoFrameDistanceConstraint::clone ( ) const
inlineoverridevirtual

Create a new heap-allocated copy of the concrete object to which this Object refers.

It is up to the caller to delete the returned object when no longer needed. Every concrete object deriving from Object implements this pure virtual method automatically, via the declaration macro it invokes (e.g., OpenSim_DECLARE_CONCRETE_OBJECT()). Note that the concrete class overrides modify the return type to be a pointer to the concrete object; that still overrides the base class method because the return type is covariant with (that is, derives from) Object.

Implements OpenSim::MocoPathConstraint.

◆ getClassName()

static const std::string & OpenSim::MocoFrameDistanceConstraint::getClassName ( )
inlinestatic

This returns "MocoFrameDistanceConstraint"

See getConcreteClassName() if you want the class name of the underlying concrete object instead.

◆ getConcreteClassName()

const std::string & OpenSim::MocoFrameDistanceConstraint::getConcreteClassName ( ) const
inlineoverridevirtual

Returns the class name of the concrete Object-derived class of the actual object referenced by this Object, as a string.

This is the string that is used as the tag for this concrete object in an XML file. Every concrete class derived from Object automatically overrides this method via the declaration macro it uses. See getClassName() to get the class name of the referencing (possibly abstract) class rather than the concrete object.

See also
getClassName()

Implements OpenSim::MocoPathConstraint.

◆ getProjection()

std::string OpenSim::MocoFrameDistanceConstraint::getProjection ( ) const
inline

◆ getProjectionVector()

SimTK::Vec3 OpenSim::MocoFrameDistanceConstraint::getProjectionVector ( ) const
inline

◆ initializeOnModelImpl()

void OpenSim::MocoFrameDistanceConstraint::initializeOnModelImpl ( const Model model,
const MocoProblemInfo  
) const
overrideprotected

◆ safeDownCast()

static MocoFrameDistanceConstraint * OpenSim::MocoFrameDistanceConstraint::safeDownCast ( OpenSim::Object obj)
inlinestatic

For use in MATLAB and Python to access the concrete class.

Example: cObj = MocoFrameDistanceConstraint.safeDownCast(obj). This is equivalent to dynamic_cast<MocoFrameDistanceConstraint*>(obj) in C++.

◆ setProjection()

void OpenSim::MocoFrameDistanceConstraint::setProjection ( std::string  projection)
inline

Set if each distance should be projected onto either a vector or plane.

Possible values: "none" (default), "vector", and "plane".

◆ setProjectionVector()

void OpenSim::MocoFrameDistanceConstraint::setProjectionVector ( SimTK::Vec3  vector)
inline

Set the vector to use for projecting each distance.

If the projection type is "vector", the distance is projected onto the vector provided here. If the projection type is "plane", the distance is projected onto the plane perpendicular to this vector.


The documentation for this class was generated from the following file: